Adventure Time Card Wars: Twelve Minutes to Make a Game

By: Timothy Mattes

The premise of the show is simple, the last human boy and his brother a magic shape-shifting dog are heroes in a kingdom made out of candy that is threatened daily by a demented King that controls Ice and another King that is Anarchy incarnate.  Simple stuff.  So when an episode came out that features Finn the human playing Jake the dog at Jake’s favorite card game, Card Wars, everyone took it for what it was.  That being a twelve minute filler episode that shows you that you don’t always have to win to have a good time.  Nobody expected an entire collectible card set to be produced from it.  But that is exactly what Cryptozoic has done.

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Adventure Time: Card Wars is a two player card combat game that uses prebuilt decks based on the characters controlling them.  It is played over a series of rounds where the player builds up their characters or attaches buildings to specific combat lanes.  The first player to lose 25 life loses the game and is crowned the Dweeb.  The game uses mechanics present in almost every well-established magic based Collectible Card Game.  Using spells and creatures to clear a path to be able to damage your opponent while flooping(turning a card ninety degrees) cards to gain a special effect for the turn.

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The game is not the easiest to learn or even understand.  Complicated turn structure and confusing rules make interpreting the game a bit of a bear.  That said, I love the game.  I love the fact that none of the cards are from the show other than creatures played during the one twelve minute card wars episode.  I love that the show has not revisited the game and that the game is still successful on its own.  Card Wars is not a great game, however it manages to be an ok game and does that incredibly well.  The strategy and depth are not intense and the overall experience can be miserable yet I still find myself buying the next set and playing it all over again.  I cannot explain why I feel this way but I know that I enjoy playing Card Wars even when I’m not having fun playing Card Wars.  It is a bizarre phenomenon.

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There are currently four Two player collectors sets released for Card wars as well as a booster pack set called For The Glory and a Heroes pack that comes with oversized hero cards that give your deck a boost (similar but not quite to commander in the collectible game from Wizards).  Deck construction is fun but can become broken if you try too hard.

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Overall the game is a pass, if I’m doing my job as a proper reviewer and not injecting too much of my own personal emotions into the suggestion.  But I must say if you are even a little bit intrigued by the Idea of playing this game just get one of the two player sets and try it.  You might very well feel the same way that I do.

Final Score: 6.5/10

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