Camelot Gets Crazier: Crazier Eights: Avalon Review


Designer: James Wallace Gray

Publisher: Recoculous

Year Published: 2017

Players: 2 – 4

Playtime: 15 – 30 minutes

Reviewer: Luke Muench

If you thought Crazier Eights was full of chaotic and exciting fun, fear not! James Gray has returned with a mini-expansion, adding more options to the fairly small card-shedding game, including new variable types of cards.

Crazier Eights: Avalon is the definition of “more of the same,” providing 33 additional cards with new abilities and altered symbology. Some cards include multiple symbols/cards (a handful featuring all four), making it potentially easier to discard your hand. That being said, those cards tend to feature extremely useful powers, such as discarding an additional card each turn while also reducing your own card draw, or stealing an asset at the start of every turn.

If you expect this expansion to change your opinion of what Crazier Eights is, you’ll be sorely disappointed. If anything, this will only make those issues you previously had all the worse, exacerbating the take-that mechanics while including a bit more randomness. If you liked the base game, there’s no reason not to get this, as it’ll just add more fun to an already stellar beer-and-pretzels game.

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